Granted, the very concept of "evil" could be considered the result of a mental illness, in which case, any villain could be considered as being a damaging stereotype or Does the word "context" mean anything to people who see a controversy around every corner these days? They are simply a force of nature, to which no "evil" can be attributed. We don't blame a volcanic eruption or tsunami on the earth, nor do we blame the mentally ill for their behaviour. In media (and specifically in this case, Outlast), the mentally ill are presented as terrifying, but only in the same way that a natural disaster is terrifying. Our own individual experiences of reality vastly outweigh any impressions formed by fiction. We all know well enough that violence in media is glorified, but we know that this is wildly different from reality. Who's to say half the theoretical population of mount massive were ever actually mentally ill to begin with? They were human beings twisted and altered by some fucked up experimental treatment.Īlso, I don't hold to the idea that Outlast perpetuates stereotypes about people with mental illness any more than the idea that pornography perpetuates negative stereotypes about women. But after you realize the company is throwing people in their crazy experimental machine all willy-nilly, how do you think its still a game about the mentally ill. I mean, sure the Murkoff corp were running a house supposedly for helping the mentally ill. It perpetuates a stereotype that people being tortured by a company that has a quasi-governmental level of power are scary. Patrick, this game doesnt perpetuate a stereotype of the mentally ill being scary.
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